Follow other players to see recent events from their games. ), but it is to early to say if the efforts WG has done lately will pay off. Actaully, I think that the typical evening player base (approximately 24-25 k users) is growing, but as I can't find historical data I'm not sure. You need to play a total of 50 battles to post in this section. Log in Sign up. It's a shame. Even WoT hit peak years after wipe. At this very moment13 k something players (EU). Because game is fun and enjoyable? WG is happy enough with the numbers to invest in creating WoWS Blitz. Обзор бронирования Объект 907, VK 72.01 (K), M60 «Щучий нос»: вдоль и поперёк» Home; Ships; Donate; World of Tanks Stats; Data Source. I'm a ship fanboy extraordinaire and I dislike this game to the extend that I have uninstalled it and stopped playing for good because it has nothing to do with naval warfare other than the names and 3D models of the ships. Does anyone know if this kind of stats can be found anywhere? When you buy that new ship, the trajectory is flat, the accuracy is amazing and the damage is off the charts. I have found many opinions but not so many facts. Problems I see from playing this game for a year + and hearing feedback from friends: These are just a few things. https://www.similarweb.com/website/worldofwarships.eu#overview. Now not so much. For about the last 3 weeks, the waiting times have been longer at even the lower tiers. And if it was made with same principles as WoT in mind, it would be great, fun game. I could even argue, that co-op hurts this game more due player segmentation and lowering already low competent play to abysmal levels. i wouldnt say it is growing (at least per peak players), but it has constant playerbase. sharing fetched data to all other users of our platforms, data will be public. Playing DD was very different to CAs and both were different to BBs. or something similar based on facts. Friends? If only it was more like Aces over Europe/Aces over Pacific. Peak hours 12k at most, off-peak I've seen it go as low as 3k, with ranked here lots of people are trying to farm the salt mines. It is summer time after all. A push for eSports would grow the numbers definetly, but due WG's monetization policy, not likely. SirSalmiak, December 20, 2017 in General Discussion. Here you can check any World of Warships players stats and progression. © wows-numbers.com. Welcome to WoWStats.org, a World of Warships Statistics Tracker. As far as i know, peak numbers were around 45-46k after wipe. Unique Camouflage Patterns for Tier IX Ships! I thought I rather check for myself. Player Counts Counter-Strike: Glob 459k players . The only reason I have played 7k battles is because I was stupid and naive enough in believing that Wargaming would make the game better, but no they didn't do that and joke is on me. Same as all other free games. WG needs to get their act together. If you like our site, please consider disabling ads blocker and support wows-numbers.com. What this game caters to is the same player segment as those WoT caters to; namely those who don't want to spend time or effort in learning how the game works and who don't care about stats, playing to the best of their abilities, team play and who is only interested in shooting at what they can see on the screen in front of them and at the same time will throw money at the game in order to reach tier 10. You don't have numbers on player retention, so stop pretending you do. Update 0.9.10 – American Battleships: Part 2. If they copied everything from WoT, this game would stomp WoT in regards to fun and gameplay, because initially its not camping game, thus already much better foundation than WoT. for year or two. Who said anything about total player count? Ads = better and faster server, more data from game, more new features in the future. So the only thing left is to introduce new engaging gameplay options because as for now WoT, WoWs, and WoWP run the same setup just with different flair. But what i said is precisely true. This website is made possible by displaying online advertisements to our visitors. Bottom line is... game wasnt advertised, game was fun and gameplay was good (with flaws obviously) and yet peak numbers are 1 month after "release" (open beta wipe). Think average population is steady or slowly growing. On 12/20/2017 at 5:05 PM, TheComedian1983 said. Seem to be doing pretty well for what is essential a 3 year old game with limited appeal that's never attracted a big number of players. Statistics includes charts, achievements and detailed ships stats with changes over time. Here you can track any World of Warships players statistics. And it has nothing to do with how i want them to do it. Log in Sign up. But these last 3 weeks, 2-3 minutes sometimes. From time to time there are discussions in this forum regarding the success of WoWS. Statistics includes charts, achievements and detailed ships stats with changes over time. https://stats.wotapi.ru/stats/wows/eu/total. Overall, I really want to enjoy this game more but the above items make it hard especially the first one as I don't feel like I'm progressing (bought year worth of premium time). World of Warships on YouTube: We Are 500,000 in Number! Not so much with WoWs... they check it and leave. I myself got 4 people to try it, they all quit very quickly. WoWS is not a naval warfare game it is nothing more than World Of Tanks on blue grass. For me personally, I feel like the game has stagnated, and WG is just milking the player base with non-stop premium ships instead of adding in more end-game incentives for veterans to keep playing. That alot will play the game a ton the first few weeks/months, and then turn that activity down to more reasonable levels? Different people enjoy different things and find different things fun. I doubt this one will be part of the 5%. Im really baffled that people actually try to defend how wows is now, and even more baffled by continuous attempts to deny the facts about CBT and how gameplay steadily deteriorated since then. The problem with WoWs is WG. Autumn Recruiting Drive: Get 500 Doubloons per Recruit! On Comms! That any game will have a large influx of people that tries the game and leave is a given for any game, doubly so for a f2p game. Number of lost players and very poor retainment rate of new players. I realized that if I could find somewhere where someone collected these figures at the same time everyday, I could actually say that "Yeah, we are growing by xx% this year!" Player base is being split between co-op, scenarios, random battles, and ranked battles. Now that one is just waiting for someone to turn off the lights, compared to this one. U.S. Battleships in Early Access, World of Warships now has Transformers, and we've got new invite codes, WoWS x Transformers: Warships in Disguise. The result is just that your complaints seem entirely childish. No clan interaction with the game for two years after release, still no ingame team play or clan battles, and fantasy ships that come out totally OP, and new lines are always OP, and what you invest in always gets nerfed or loses its performance. Ie you can have 45k peaks with say, 100k active players, and 25k peaks with 100k slightly less active players (if you did pay attention, we did actually get some minimum semi active player count during some events with community goals). 95% of the games in question are still here and profitable. I sincerely advise you to just keep away, not thinking about the game at all - otherwise you're risking a relapse at some point. An ongoing analysis of Steam's player numbers, seeing what's been played the most. It drops for a few weeks every summer. And we wouldn't want you re-installing this piece of crap game, now would we. You want a dead game, go look at World of Warplanes. Considering we've only had one summer out of beta, numbers climbed pretty much all summer. More Rewards for Prime Gaming Members & Massachusetts for Rent, Transformers join the battle in World of Warships. World of Warships Launches Its Maiden Podcast. You need to play a total of 20 battles to post in this section. The table version WoWStats.org use is syncronized with the one at wows-numbers.com daily. What i say are facts. A lot of people are playing Ranked as well. The numbers WG is pumping out is pretty much irrelevant to me. The simplest way to put it would be to just go "oh yes, everyone knows that McDonalds has the best food, they have to because they sell so much right? And no, almost 0 games that are not advertised and are not actual bought games have peak numbers at release. World of Warships on YouTube: We Are 500,000 in Number! Dota 2 340k players ... World Of Warships is getting Warhammer 40K skins May 20, 2020 - Rock, Paper, Shotgun When they balanced classes for different playstyle but at least comparable power (hard to get that, but they did try), so everyone can play, no matter what kind of gameplay they like and still feel powerful and important. By Takes too long to level up ie the grind is too great without premium time, Honestly my friends and I prefer tier 6 and 7 as they seem to be the middle ground, New players who want to play with me are turned off when they realize they have to play like 12 games just to get to where I am, Conversely I hate the fact that me playing a tier 3 to help means I have to pay premium currency to utilize that XP for other things, In other games it doesn't matter since my xp is global, Cost to get ahead or "catch up" makes the game less appealing, Divisions of 3 are a drag when you have 4 players so when 4 ppl show up we go to another game that will support 4 or more, Ranked is a specific tier each season and there is no team or division based ranked, Viewers on Twitch find it boring to watch due to how slow matches start, No way to host tournaments by 3rd parties, This game has an amazing spectator mode so this part is a shame. So the game is in a kind of a steady state. Show/Hide Show/Hide. As for advertisements, I saw plenty of them, but then.. so what, it's just a massive amount of throwing crap at the wall hoping some will stick, even if none of those actually prove what's better for either the game, or more fun. You invent evidence where you have none. All information and services on this site are provided without express or implied warranty of any kind. In CBT you would see teams full of CA/DDs with a CV and a couple of BBs now all you see is 90 BBs in the queue and you tell me the game is better than CBT?. Here you can track any World of Warships players statistics. You can report any bugs/errors you found. In a couple of months we will see if there is an established positive trend. Welcome to WoWStats.org, a World of Warships Statistics Tracker. I don't recall the WoWS game experience in CBT being much better than it is now other than there were more team play due to a more dedicated and interested group of players while now that is completely out the window. Best players? And then WG decided that is not how they want it to be and changed it into long range camping, island peekabooing BB infested crap. Is the playerbase growing or not? I play since 13 months, and numbers have been roughly the same. Current record: 45448 (July 6, 2015 22:42:01), http://maplesyrup.sweet.coocan.jp/wows/ranking/index.html. Arcade arena fights. Judging by Wows steam launch you would have thought that we would have seen a spike in numbers but it didn't happen , Currently Wows sits at a 74% average to meagre rating in steam which isn't very good they continue to pump out premium ships while ignoring game mechanics that should have been fixed a long-time ago like gimmicks in MM or Power-Creeped silver line ships the extra DD in domination games. I always find it funny how people think toxic community or bad play is the culprit of why WoWs is limping... and those that throw very "deep" analysis of playerbase, coop or whatever and get to some very very "deep" conclusion about why it is so are funny as hell.
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